Roblox Custom Name Tag Script

A roblox custom name tag script is often the first thing developers look for when they want to move past that "basic" starter game look and start building something that feels professional. If you've spent any time on the platform, you've seen them—those sleek, colorful tags floating over players' heads that tell you if someone is a "Moderator," a "VIP," or maybe just "Level 100." It's a simple addition, but it adds a layer of polish that makes players feel like they're part of something well-made.

The cool thing about these scripts is that they aren't just about aesthetics. They're functional. In a roleplay game, you need to know who the police chief is versus the local barista. In a simulator, you want to show off your prestige level so everyone knows how much time you've put in. Setting one up isn't as scary as it sounds, even if you're just starting to dabble in Luau (Roblox's version of Lua).

Why You Actually Need One

Let's be real: the default Roblox name tags are kind of boring. They're tiny, they're white, and they don't tell us anything except the player's username. When you implement a roblox custom name tag script, you're taking control of the first impression.

Think about your favorite games. Usually, the top-tier players have some sort of "glow" or a special icon next to their name. That's all handled through a custom overhead GUI. It gives players a goal—they want that "Elite" tag or that "Developer" badge floating over their head. It builds community and gives people a reason to stick around or even spend some Robux on a VIP pass.

The Building Blocks: BillboardGuis

Before you even touch a script, you have to understand how Roblox displays things in the 3D world. To get text to float over a player's head, we use something called a BillboardGui.

Unlike a regular ScreenGui that sticks to your monitor, a BillboardGui is tied to a specific part in the game—in this case, the player's head. You'll usually put a TextLabel inside that BillboardGui. This is where the magic happens. You can change the font, the color, the stroke (that outline around the text), and even add gradients.

One pro tip: always make sure you set the AlwaysOnTop property to true if you want the tag to be visible through walls, though most people leave it off so it feels more grounded in the world. Also, play around with the ExtentsOffset. You don't want the tag clipping into the player's forehead; you want it hovering nicely just above them.

Setting Up the Script

When you're ready to actually write the roblox custom name tag script, you'll want to place it in ServerScriptService. You don't want this running on the client (the player's computer) because then other people wouldn't be able to see the tags. It has to be handled by the server.

The basic logic usually goes like this: 1. The script waits for a player to join the game (PlayerAdded). 2. It then waits for that player's character to actually load in (CharacterAdded). 3. Once the character is there, the script clones a pre-made BillboardGui from your ServerStorage or ReplicatedStorage. 4. It parents that GUI to the player's head. 5. It changes the text of the label to the player's name or rank.

It sounds like a lot of steps, but it's really just a few lines of code. The key is making sure the script runs every time the player respawns, otherwise, they'll lose their tag the first time they reset.

Making it Dynamic with Ranks and Groups

This is where things get interesting. A static tag is fine, but a dynamic one is better. Most people using a roblox custom name tag script want it to pull information from a Roblox Group.

You can use the GetRoleInGroup function to check what a player's rank is. If they're a "Captain" in your group, the script can automatically change their tag color to blue and set the text to "Captain." If they aren't in the group at all, maybe they just get a "Guest" tag.

This is huge for military or police groups. It automates the whole process. You don't have to manually give people tags; the script does the work for you by checking the Roblox API. Plus, it makes your group feel much more official.

Adding Some Flair: Gradients and RichText

If you want to go beyond just plain colors, you should definitely look into UIGradients and RichText.

A UIGradient inside your TextLabel can make a name tag go from a deep red to a bright orange, giving it a "fire" effect. It looks way more high-end than a flat color.

Then there's RichText. If you enable this property, you can use simple HTML-like tags to change the color of parts of the text. For example, you could have the player's name in white but their rank in a bold, glowing gold, all within the same label. It's these small details that separate the front-page games from the ones that get forgotten.

Monetization: The VIP Tag

Let's talk money for a second. If you're developing a game, you probably want to earn a bit of Robux for your hard work. A roblox custom name tag script is one of the easiest ways to incentivize gamepass sales.

People love showing off. If you create a "VIP" gamepass, you can have your script check if the player owns that specific AssetId. If they do, boom—they get a shiny rainbow tag. It's a low-effort, high-reward feature. You aren't giving them a "pay-to-win" advantage that ruins the game for others, but you are giving them social status, which is a huge driver for sales on Roblox.

Common Pitfalls to Avoid

I've seen a lot of people mess up their name tag scripts by making them too "heavy." If you have 50 players in a server and your script is constantly checking their rank every single second, you're going to cause lag.

You only need to set the tag once when they spawn. Unless their rank changes mid-game, there's no reason to keep updating it in a loop. Also, be careful with the size of your BillboardGui. If it's too big, it'll clutter the screen when players are standing near each other. Keep it clean, keep it readable, and make sure it scales well with distance using the Sizing properties (use Scale instead of Offset for the GUI size so it doesn't look massive when you're far away).

Testing and Tweaking

Once you've got your roblox custom name tag script running, don't just leave it. Jump into a playtest with some friends. See how it looks from their perspective. Is the font readable against a bright sky? Is it too distracting during combat?

Sometimes, a font that looks cool in the editor is actually impossible to read when a player is running around. Stick to clean, bold fonts like Luckiest Guy, Gotham, or Fredoka One if you want that classic Roblox feel. If you're going for something more serious, Roboto or Source Sans Pro are always safe bets.

Wrapping It Up

At the end of the day, a roblox custom name tag script is about identity. It's about giving your players a way to be recognized within your world. Whether you're using it to show off group ranks, highlight your staff members, or just make the UI look a bit prettier, it's a foundational skill for any aspiring Roblox dev.

The best part is that once you write one good script, you can reuse it across all your projects. You can tweak the colors, change the logic slightly, and you've got a brand-new system ready to go. So, grab a BillboardGui, open up a script, and start experimenting. Your players (and your game's aesthetic) will thank you for it.